Apple has announced the winners of its 2025 App Store Awards, highlighting 17 apps and games that stood out for

technical achievement, thoughtful design and what the company describes as “lasting cultural impact”. Drawn from a

shortlist of 45 finalists, this year’s selections reflect the breadth of work happening across Apple’s platforms, from

productivity tools to immersive storytelling to powerful gaming.

The mix this year feels more indicative of how software creators are responding to the moment: Leaning into AI when it’s

genuinely useful, refining user experience, and exploring what new hardware can enable.

“Every year, we’re inspired by the ways developers turn their best ideas into innovative experiences that enrich

people’s lives,” said Tim Cook, Apple’s CEO. “This year’s winners represent the creativity and excellence that define

the App Store, and they demonstrate the meaningful impact that world-class apps and games have on people everywhere.”

Among the apps recognised, Tiimo’s visual planning system stood out for its blend of design clarity and practical AI

assistance. Detail, the iPad-focused video editor, was acknowledged for smoothing out the often clunky workflows of

recording and producing videos. On the Mac side, Essayist earned praise for taking on the drudgery of academic

formatting with a set of AI-driven tools that quietly automate what scholars usually spend far too long perfecting.

Developers also pushed into Apple’s newer hardware spaces. Explore POV, built for Vision Pro, uses Apple’s Immersive

Video format to transport viewers to sweeping landscapes with an almost travelogue sensibility. Strava was recognised

for its Apple Watch implementation, which marries community-driven fitness with real-time performance data, while HBO

Max was noted for expanding accessibility through American Sign Language support across more of its catalogue.

In gaming, the range was equally broad. Pokémon TCG Pocket reimagines card battles for mobile screens without losing the

charm of the original franchise. DREDGE, the quietly eerie fishing adventure, has had a good run among iPad users.

Cyberpunk 2077: Ultimate Edition signals the growing maturity of high-end titles on Apple silicon, while WHAT THE CLASH?

embraces the cheerful absurdity packaged as a brisk, chaotic party game. Vision Pro’s Porta Nubi, meanwhile, uses

spatial interaction to deliver a puzzle experience that is as much about ambience as mechanics.

Taken together, the 2025 winners reveal a landscape where developers are experimenting across genres and platforms, but

with a shared focus on clarity, usability and craft, a shift that says as much about user expectations as it does about

Apple’s evolving ecosystem.

iPhone App of the Year

Tiimo, from tiimo.

iPad App of the Year

Detail, from Detail Technologies B.V.

Mac App of the Year

Essayist, from Essayist Software Inc.

Apple Vision Pro App of the Year

Explore POV, from James Hustler.

Apple Watch App of the Year

Strava, from Strava, Inc.

Apple TV App of the Year

HBO Max, from WarnerMedia Global Digital Services, LLC.

iPhone Game of the Year

Pokémon TCG Pocket, from The Pokemon Company.

iPad Game of the Year

DREDGE, from Black Salt Games.

Mac Game of the Year

Cyberpunk 2077: Ultimate Edition, from CD PROJEKT S.A.

Apple Vision Pro Game of the Year

Porta Nubi, from Michael Temper.

Apple Arcade Game of the Year

WHAT THE CLASH?, from Triband ApS.

Cultural Impact Winners

Art of Fauna from Klemens Strasser

Chants of Sennaar from Playdigious

despelote from Panic, Inc.

Be My Eyes from Be My Eyes

Focus Friend by Hank Green from B-Tech Consulting Group LLC

StoryGraph from The StoryGraph