Metroid Prime, up until this week’s Metroid Prime 4: Beyond, at least, is mostly free of spoken dialogue — especially

when it comes to its mute protagonist, Samus Aran. But an unused monologue was recorded for the original Metroid Prime,

and eventually uncovered by fans, with its performer remaining unknown. Until now.

That monologue goes as follows, for those who are unfamiliar:

“Ten years ago, below the surface of planet Zebes, the mercenaries known as Space Pirates were defeated by interstellar

bounty hunter Samus Aran. Descending to the very core of the Pirate stronghold, Samus exterminated the energy-based

parasites called Metroids, and defeated Mother Brain, the leader of the Pirate horde. But the' Space Pirates were far

from finished. Several Pirate research vessels were orbiting Zebes while Samus fought on the surface below. After the

fall of Mother Brain, the ships escaped, with the hopes of finding enough resources to rebuild their forces, and take

their revenge. After discovering a possible Pirate colony on planet Tallon IV, Samus has again prepared for war, hoping

to end the Pirate threat forever.”

With Hale being the most famous voice of Samus, you’d perhaps assume she also recorded these introductory lines to the

world of Prime. Well, you’d be wrong.

“That's Vanessa. Vanessa Marshall," Hale reveals. It's perhaps not a surprise, as Marshall is already credited with also

lending her talents to the voice of Samus in Metroid Prime, notably contributing her death scream to the sound library.

Marshall also starred alongside Hale in Marvel’s Midnight Suns, as well as Metal Gear Solid 2: Sons of Liberty as Olga,

and may be familiar to fans of animated TV as the voice of Hera Syndulla in Star Wars' Rebels and Bad Batch series.

As to why Retro Studios and Nintendo went with Marshall over Hale for this prospective monologue, only to then ditch it

anyway, Hale says she's unsure. “I adore Vanessa,” Hale adds. “I love that we actually shared this role. It's so crazy,

and I'm not sure why. I never remember saying no to this. I would never have said no to doing this. They may have

preferred her work. I have no idea.”

While not getting to record these fully formed sentences, Hale did get the lion's share of the grunt work on Metroid

Prime. It sounds an intriguing process, which she went on to explain in more detail:

"I like to have identified a character's way of speaking before I do grunting for them, because how you grunt is

different to how I grunt, to how anyone else grunts," Hale explained. "It's very specific. If you are a civilian and

you're grunting, you're like... [makes surprised grunt noise] because it's all surprising and it's all new. If you've

done it a million times, you're like [makes short grunt noise], because you've gone under fire 1,800 times and you're

used to it."

While that once-lost intro narration was never used in the original Metroid Prime, parts of the monologue would later

see the light of day, thanks to Super Smash Bros. Brawl. Jay Ward, who voiced Star Fox’s Wolf O’Donnell in the Nintendo

fighting game series, rerecorded certain lines of it that were laid under the Opening/Menu - Metroid Prime track on the

soundtrack.

Who knows where this monologue will turn up next, or why it was never actually used in the final game. At least for now,

thanks to Samus herself, part of this mystery has been solved. Would you have liked the intro narration to have been

kept? Although I do love the lonely, wordless nature of Metroid Prime, I do like the “Ripley at the end of Alien” feel

this gives to the game. Let us know what you think in the comments.

For more on Metroid Prime, make sure to check out our review of Metroid Prime 4: Beyond, and for more from Jennifer

Hale, read all about why she’d love to return to the Mass Effect series as Commander Shepard or “anyone” BioWare want.